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<h1 id="debug-and-display"><a class="header" href="#debug-and-display">Debug and Display</a></h1>
<p>All types which want to be printable must implement the <code>std::fmt</code> formatting trait: <code>std::fmt::Debug</code> or <code>std::fmt::Display</code>.</p>
<p>Automatic implementations are only provided for types such as in the <code>std</code> library. All others have to be manually implemented.</p>
<h2 id="debug"><a class="header" href="#debug">Debug</a></h2>
<p>The implementation of <code>Debug</code> is very straightforward: All types can <code>derive</code> the <code>std::fmt::Debug</code> implementation. This is not true for <code>std::fmt::Display</code> which must be manually implemented.</p>
<p><code>{:?}</code> must be used to print out the type which has implemented the <code>Debug</code> trait.</p>
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>// This structure cannot be printed either with `fmt::Display` or
// with `fmt::Debug`.
struct UnPrintable(i32);
// To make this struct printable with `fmt::Debug`, we can derive the automatic implementations provided by Rust
#[derive(Debug)]
struct DebugPrintable(i32);
<span class="boring">}</span></code></pre></pre>
<ol>
<li>🌟</li>
</ol>
<pre><pre class="playground"><code class="language-rust editable edition2021">
/* Fill in the blanks and Fix the errors */
struct Structure(i32);
fn main() {
// Types in std and Rust have implemented the fmt::Debug trait
println!("__ months in a year.", 12);
println!("Now __ will print!", Structure(3));
}</code></pre></pre>
<ol start="2">
<li>🌟🌟 So <code>fmt::Debug</code> definitely makes one type printable, but sacrifices some elegance. Maybe we can get more elegant by replacing <code>{:?}</code> with something else( but not <code>{}</code> !)</li>
</ol>
<pre><pre class="playground"><code class="language-rust editable edition2021">#[derive(Debug)]
struct Person {
name: String,
age: u8
}
fn main() {
let person = Person { name: "Sunface".to_string(), age: 18 };
/* Make it output:
Person {
name: "Sunface",
age: 18,
}
*/
println!("{:?}", person);
}</code></pre></pre>
<ol start="3">
<li>🌟🌟 We can also manually implement <code>Debug</code> trait for our types</li>
</ol>
<pre><pre class="playground"><code class="language-rust editable edition2021">
#[derive(Debug)]
struct Structure(i32);
#[derive(Debug)]
struct Deep(Structure);
fn main() {
// The problem with `derive` is there is no control over how
// the results look. What if I want this to just show a `7`?
/* Make it print: Now 7 will print! */
println!("Now {:?} will print!", Deep(Structure(7)));
}</code></pre></pre>
<h2 id="display"><a class="header" href="#display">Display</a></h2>
<p>Yeah, <code>Debug</code> is simple and easy to use. But sometimes we want to customize the output appearance of our type. This is where <code>Display</code> really shines.</p>
<p>Unlike <code>Debug</code>, there is no way to derive the implementation of the <code>Display</code> trait, we have to manually implement it.</p>
<p>Another thing to note: the placeholder for <code>Display</code> is <code>{}</code> not <code>{:?}</code>.</p>
<ol start="4">
<li>🌟🌟</li>
</ol>
<pre><pre class="playground"><code class="language-rust editable edition2021">
/* Make it work*/
use std::fmt;
struct Point2D {
x: f64,
y: f64,
}
impl fmt::Display for Point2D {
/* Implement.. */
}
impl fmt::Debug for Point2D {
/* Implement.. */
}
fn main() {
let point = Point2D { x: 3.3, y: 7.2 };
assert_eq!(format!("{}",point), "Display: 3.3 + 7.2i");
assert_eq!(format!("{:?}",point), "Debug: Complex { real: 3.3, imag: 7.2 }");
println!("Success!");
}</code></pre></pre>
<h3 id="-operator"><a class="header" href="#-operator"><code>?</code> operator</a></h3>
<p>Implementing <code>fmt::Display</code> for a structure whose elements must be handled separately is tricky. The problem is each <code>write!</code> generates a <code>fmt::Result</code> which must be handled in the same place.</p>
<p>Fortunately, Rust provides the <code>?</code> operator to help us eliminate some unnecessary codes for dealing with <code>fmt::Result</code>.</p>
<ol start="5">
<li>🌟🌟</li>
</ol>
<pre><pre class="playground"><code class="language-rust editable edition2021">
/* Make it work */
use std::fmt;
struct List(Vec&lt;i32&gt;);
impl fmt::Display for List {
fn fmt(&amp;self, f: &amp;mut fmt::Formatter) -&gt; fmt::Result {
// Extract the value using tuple indexing,
// and create a reference to `vec`.
let vec = &amp;self.0;
write!(f, "[")?;
// Iterate over `v` in `vec` while enumerating the iteration
// count in `count`.
for (count, v) in vec.iter().enumerate() {
// For every element except the first, add a comma.
// Use the ? operator to return on errors.
if count != 0 { write!(f, ", ")?; }
write!(f, "{}", v)?;
}
// Close the opened bracket and return a fmt::Result value.
write!(f, "]")
}
}
fn main() {
let v = List(vec![1, 2, 3]);
assert_eq!(format!("{}",v), "[0: 1, 1: 2, 2: 3]");
println!("Success!");
}</code></pre></pre>
<blockquote>
<p>You can find the solutions <a href="https://github.com/sunface/rust-by-practice/blob/master/solutions/formatted-output/debug-display.md">here</a>(under the solutions path), but only use it when you need it :)</p>
</blockquote>
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