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<h1 id="static-and-t-static"><a class="header" href="#static-and-t-static">&amp;'static and T: 'static</a></h1>
<p><code>'static</code> is a reserved lifetime name, you might have encountered it several times:</p>
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>// A reference with 'static lifetime:
let s: &amp;'static str = "hello world";
// 'static as part of a trait bound:
fn generic&lt;T&gt;(x: T) where T: 'static {}
<span class="boring">}</span></code></pre></pre>
<p>Though they are all <code>'static</code>, but subtly different.</p>
<h2 id="static"><a class="header" href="#static">&amp;'static</a></h2>
<p>As a reference lifetime, <code>&amp;'static</code> indicates the data pointed to by the reference lives as long as the running program. But it can still be coerced to a shorter lifetime.</p>
<ol>
<li>🌟🌟 There are several ways to make a variable with <code>'static</code> lifetime, two of them are stored in the read-only memory of the binary.</li>
</ol>
<pre><pre class="playground"><code class="language-rust editable edition2021">
/* Fill in the blank in two ways */
fn main() {
__;
need_static(v);
println!("Success!")
}
fn need_static(r : &amp;'static str) {
assert_eq!(r, "hello");
}</code></pre></pre>
<ol start="2">
<li>🌟🌟🌟🌟 Another way to make <code>'static</code> lifetime is using <code>Box::leak</code></li>
</ol>
<pre><pre class="playground"><code class="language-rust editable edition2021">#[derive(Debug)]
struct Config {
a: String,
b: String,
}
static mut config: Option&lt;&amp;mut Config&gt; = None;
/* Make it work without changing the function signatures of `init`*/
fn init() -&gt; Option&lt;&amp;'static mut Config&gt; {
Some(&amp;mut Config {
a: "A".to_string(),
b: "B".to_string(),
})
}
fn main() {
unsafe {
config = init();
println!("{:?}",config)
}
}</code></pre></pre>
<ol start="3">
<li>🌟 <code>&amp;'static</code> only indicates that the data can live forever, not the reference. The latter one will be constrained by its scope.</li>
</ol>
<pre><pre class="playground"><code class="language-rust editable edition2021">fn main() {
{
// Make a `string` literal and print it:
let static_string = "I'm in read-only memory";
println!("static_string: {}", static_string);
// When `static_string` goes out of scope, the reference
// can no longer be used, but the data remains in the binary.
}
println!("static_string reference remains alive: {}", static_string);
}</code></pre></pre>
<ol start="4">
<li><code>&amp;'static</code> can be coerced to a shorter lifetime.</li>
</ol>
<p><strong>Example</strong></p>
<pre><pre class="playground"><code class="language-rust editable edition2021">// Make a constant with `'static` lifetime.
static NUM: i32 = 18;
// Returns a reference to `NUM` where its `'static`
// lifetime is coerced to that of the input argument.
fn coerce_static&lt;'a&gt;(_: &amp;'a i32) -&gt; &amp;'a i32 {
&amp;NUM
}
fn main() {
{
// Make an integer to use for `coerce_static`:
let lifetime_num = 9;
// Coerce `NUM` to lifetime of `lifetime_num`:
let coerced_static = coerce_static(&amp;lifetime_num);
println!("coerced_static: {}", coerced_static);
}
println!("NUM: {} stays accessible!", NUM);
}</code></pre></pre>
<h2 id="t-static"><a class="header" href="#t-static">T: 'static</a></h2>
<p>As a trait bound, it means the type does not contain any non-static references. Eg. the receiver can hold on to the type for as long as they want and it will never become invalid until they drop it.</p>
<p>It's important to understand this means that any owned data always passes a <code>'static </code>lifetime bound, but a reference to that owned data generally does not.</p>
<ol start="5">
<li>🌟🌟</li>
</ol>
<pre><pre class="playground"><code class="language-rust editable edition2021">/* Make it work */
use std::fmt::Debug;
fn print_it&lt;T: Debug + 'static&gt;( input: T) {
println!( "'static value passed in is: {:?}", input );
}
fn print_it1( input: impl Debug + 'static ) {
println!( "'static value passed in is: {:?}", input );
}
fn print_it2&lt;T: Debug + 'static&gt;( input: &amp;T) {
println!( "'static value passed in is: {:?}", input );
}
fn main() {
// i is owned and contains no references, thus it's 'static:
let i = 5;
print_it(i);
// oops, &amp;i only has the lifetime defined by the scope of
// main(), so it's not 'static:
print_it(&amp;i);
print_it1(&amp;i);
// but this one WORKS !
print_it2(&amp;i);
}</code></pre></pre>
<ol start="6">
<li>🌟🌟🌟</li>
</ol>
<pre><pre class="playground"><code class="language-rust editable edition2021">use std::fmt::Display;
fn main() {
let mut string = "First".to_owned();
string.push_str(string.to_uppercase().as_str());
print_a(&amp;string);
print_b(&amp;string);
print_c(&amp;string); // Compilation error
print_d(&amp;string); // Compilation error
print_e(&amp;string);
print_f(&amp;string);
print_g(&amp;string); // Compilation error
}
fn print_a&lt;T: Display + 'static&gt;(t: &amp;T) {
println!("{}", t);
}
fn print_b&lt;T&gt;(t: &amp;T)
where
T: Display + 'static,
{
println!("{}", t);
}
fn print_c(t: &amp;'static dyn Display) {
println!("{}", t)
}
fn print_d(t: &amp;'static impl Display) {
println!("{}", t)
}
fn print_e(t: &amp;(dyn Display + 'static)) {
println!("{}", t)
}
fn print_f(t: &amp;(impl Display + 'static)) {
println!("{}", t)
}
fn print_g(t: &amp;'static String) {
println!("{}", t);
}</code></pre></pre>
<blockquote>
<p>You can find the solutions <a href="https://github.com/sunface/rust-by-practice/blob/master/solutions/lifetime/static.md">here</a>(under the solutions path), but only use it when you need it :)</p>
</blockquote>
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